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61. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Rebecha Pucontis wrote: The camera faces towards the stargate and the proceeds down the warp tunnel. I can't understand why this is causing people motion sickness. I mean seriously, don't ruin this for everyone else with these silly complaint...
- by Caljiav Ocanon - at 2013.05.10 11:58:00
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62. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Rebecha Pucontis wrote: Also you can always switch to the star map when travelling if you find the motion sickness and loud noises too much. Or just make it so the camera doesn't act like a ******** bull in a glass walled china shop.
- by Caljiav Ocanon - at 2013.05.10 04:35:00
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63. New Hanger - THANK YOU CCP - in EVE General Discussion [original thread]
Dub Step wrote: What makeover? I hope you aren't talking about test server crap in general discussion. I am almost at a loss for words here...but yeah this is live on TQ right now so no it's not "test server crap".
- by Caljiav Ocanon - at 2013.05.10 04:11:00
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64. Eve is bad... - in EVE General Discussion [original thread]
All the skinny people need to get their **** together!
- by Caljiav Ocanon - at 2013.05.10 03:55:00
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65. Docking/Undocking Animation - in EVE General Discussion [original thread]
I imagine that in a perfect spaceship game I would have the option to pilot my ship out of the station. Barring that, I would like to at least see it animated. Make docking/undocking more meaningful rather than a chore/formality. Would also like...
- by Caljiav Ocanon - at 2013.05.10 03:53:00
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66. Taylor Swift - Hot or Not? - in Out of Pod Experience [original thread]
I'd PIIHB.
- by Caljiav Ocanon - at 2013.05.10 03:21:00
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67. Sticky:Feedback Request: System transition - in Test Server Feedback [original thread]
Liner Xiandra wrote: Sarmatiko wrote: New gate jump effect is nice and all, but after couple of jumps I feel like animation could be shorter. I think that post-jump rotation "around ship" will lead to motion sickness (especially on longer tr...
- by Caljiav Ocanon - at 2013.05.09 21:40:00
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68. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Give us a way to disable this thing going off after every jump unless we want it to. If there is a way I haven't found it yet. I have a red "X" over the eye in top portion of the radial menu like someone else suggested but that keeps it running. ...
- by Caljiav Ocanon - at 2013.05.09 21:15:00
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69. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
Carebear Noun A word used by generally unemployed/unemployable males to describe anyone who they dislike in a video game, usually teenage virgins or "men" in their 30s and 40s with no life.
- by Caljiav Ocanon - at 2013.05.07 16:20:00
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70. Industrial ship overhaul - in Player Features and Ideas Discussion [original thread]
The Orca has a fleet hanger, ore hold and then a general cargo hold. Haulers have a general cargo hold, freighters have one large general cargo hold as well. Now if they took all the space on the Orca and consolidated it, that would work as well ...
- by Caljiav Ocanon - at 2013.05.07 15:28:00
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71. Industrial ship overhaul - in Player Features and Ideas Discussion [original thread]
Although people use the Orca for that purpose, It's not exactly a good fit for the role.
- by Caljiav Ocanon - at 2013.05.07 15:09:00
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72. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
People say that no one has a right to anything in EVE right? So why do people feel they have deserve an easy, minimal risk target rich environment? That's what this proposal is asking for in a nutshell.
- by Caljiav Ocanon - at 2013.05.07 15:05:00
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73. Sticky:Asking for feedback on Certificate visibility - in Player Features and Ideas Discussion [original thread]
Just remove them already, save the server/database resources for other stuff.
- by Caljiav Ocanon - at 2013.05.07 10:40:00
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74. Industrial ship overhaul - in Player Features and Ideas Discussion [original thread]
I think doing the same thing for haulers that they did for the mining barges is kind of lame, I mean we all see what happened there right? Capacity is king and haulers will be no different. As long as they actually provide real differences and not...
- by Caljiav Ocanon - at 2013.05.07 10:27:00
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75. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Hagika wrote: Ever see a carriage horse? Those little black things near their eyes, they call them blinders. They were invented so the horse will only look straight and stay that course. Now put us players on the carriage and the horse with...
- by Caljiav Ocanon - at 2013.05.06 17:12:00
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76. Sticky:[Odyssey] Tech 1 Battleships - Build Costs - in Player Features and Ideas Discussion [original thread]
Battleships either need more buffs or have the more expensive ones made cheaper. Cheaper Battleships mean they get blown up more, this trickles down into more bought, more built to meet demand and overall less stagnation in the economy. How do y...
- by Caljiav Ocanon - at 2013.05.06 16:04:00
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